Files
cxyz/cxyz-android/pubspec.yaml
T
nsrb a7c6058540 Add cxyz Android project structure and initial configuration
- Introduced a new Flutter project for the cxyz Android manga/comic reader, including essential files such as pubspec.yaml, AndroidManifest.xml, and Gradle configuration.
- Added .gitignore files to exclude unnecessary files and directories for both the main project and Android-specific files.
- Implemented initial README.md with project description, features, setup instructions, and API details for ComicLand, MangaRead, and MangaTown.
- Configured analysis options and dependencies in pubspec.yaml to support Flutter development.
- Established a pnpm workspace and lockfile for dependency management.
- Included various Android resources such as icons, styles, and launch backgrounds for a complete application setup.
2026-08-29 17:50:31 +07:00

105 lines
4.1 KiB
YAML

name: cxyz_android
description: On-device ComicLand manga/comic reader and downloader (cxyz Android).
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.1+1
environment:
sdk: ^3.13.1
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
flutter_riverpod: ^2.6.1
go_router: ^17.5.0
dio: ^5.11.0
path_provider: ^2.1.6
path: ^1.9.1
archive: ^4.2.0
cached_network_image: ^3.4.1
flutter_cache_manager: ^3.4.2
drift: ^2.34.3
sqlite3_flutter_libs: ^0.6.0+eol
shared_preferences: ^2.5.5
html: ^0.15.6
permission_handler: ^12.0.1
flutter_secure_storage: ^11.0.0
image: ^4.9.2
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
drift_dev: ^2.34.5
build_runner: ^2.16.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/sources/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package